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Idol manager cgs
Idol manager cgs





idol manager cgs
  1. #Idol manager cgs how to#
  2. #Idol manager cgs full#
  3. #Idol manager cgs tv#

Hire and train staffers to help deal with logistics and keep your agency running smoothly.ĭiscover substories - chains of events and visual novel segments, many of which are triggered by your play style. of the cgs imo are not up to snuff, specifically the cave by the water. Start with simple offices and dance rooms to produce content and train your idols, and end with your own cafe and theater to create a steady stream of revenue. The girls of STARNOVA signed on to become idols thinking they will become the.

#Idol manager cgs tv#

Produce singles, hold concerts, organize huge TV events and overseas tours to capitalize on your group's popularity and bring in revenue.ĭevelop your agency's building.

idol manager cgs

Grow your fanbase by varying your tactics and appealing to a wide variety of demographics. Manage relationships between the different idols in your group, as you deal with cliques, internal feuds, and bullying.

#Idol manager cgs how to#

It's not personal, it's business.FeaturesDecide how to deal with crises including gossip, vandalism, stalkers, or threats directed at your agency and the pop idols you manage. There's a lot of people who want to tear you down and are willing to play dirty, but try not to let it get to you.

idol manager cgs

#Idol manager cgs full#

The world is full of gossip magazines, super fans, and rival groups, all thirsty for a scoop on the latest scandal. It's not just the idols you have to worry about. Kong Ming reincarnated and became the idol manager of a beautiful girl. Their crowning personal achievements can be your greatest commercial successes, but their emotional meltdowns and PR nightmares can spell financial disaster for your company. MADGloomySteins Gate 0Scene Cut using Still CGsWhite relation - Fripside. The personal lives of these young celebrities are a part of your business, and the life of a pop star isn't always a happy one. As you cultivate and train the newest generation of young pop stars, you'll have to decide who to hire and who to fire, who gets promoted when things go well and who gets reprimanded when things get sour. The fact that the project took off so quickly actually came as a bit of a surprise to us, as a lot of the early backing came from Japanese backers we got written up on several Japanese sites like this one that sort of blew up and sent us quite a bit of traffic on the day we launched.You take on the role of manager at a small (but growing!) talent agency. r/games rules actually explicitly allow posting an annoucement when a Kickstarter is fully funded, so I figured I'd include that info in the title of the post. Our goal is pretty low (both compared to other video game Kickstarters and the amount of time we've invested in the project already), but we didn't intentionally set a low goal just to make our stats look better our initial funding goals (and the stretch goals we launched the project with) actually do reflect the cost of completing those elements of the game based on the amount of artwork/assets we need to finish them. Most of the gameplay and a good chunk of the game's assets are already complete (something which we're pretty clear about showing in the gameplay video on KS), so our funding goal doesn't reflect the entire cost of the game's development. The reception over there seemed to be pretty positive, so I thought I'd share the game over here as well. It's not my intention to hide the fact that I'm one of the game's creators earlier this week I posted the game over on r/visualnovels and in the comments section I had the opportunity to answer a lot of questions that people had about the game.







Idol manager cgs